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THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS.

3 Oct. 2009

Title                 : Duke 3:16
Filename              : Duke 3_16
Author                : Scott "Forge" L.
E-mail                : message me at D-NR or AMC if you think it's that important
Web Page              : None
Misc. Author Info     : I'm too old for this
Other Levels          : This is the first.

Description           : Duke is off relaxing in a secret location. The aliens have infiltrated EDF headquarters and 				taken key leadership hostage. The ransom is the location of Duke.The aliens are methodically 				cutting off all escape routes. The only way left out is through the tunnel at the rail 					station. 

			This is my first map and it was done as an experiment and a learning experience, so there's 				nothing special or innovative about it. 

			Duke 3:16
			For EDF so loved the world, that they gave their only begotten Son, Duke Nukem, that 					whosoever believeth in him should not perish, but continue to live. 

Additional Credits To : Special thanks to Frode "Puritan" Waksvik and Aymeric "MRCK" Nocus for motivation, 					inspiration, and a great deal of patience. Also thanks to Ryan "Nukey" Lennox for his 					Informational Suite; an invaluable resource. Thanks also to what's left of the Duke community 			after over a decade of weathering.
			The beta testers (may we have mercy on their souls):
			Luciano "Gambini" Gallo 
			Aymeric "MRCK" Nocus
			-don't ask me how two of the premier mappers of the community came to be testers for this 				horrid piece of work
                        And Ryan "quakis" Rouse for his game play suggestions 
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* Play Information *

Episode and Level #    : E1L8
Single Player          : Yes
DukeMatch 2-8 Player   : No
Cooperative 2-8 Player : No
Difficulty Settings    : Not implemented
Plutonium Pak Required : Yes
New Art                : No
New Music              : Yes (The Summoning:an old RPG game by SSI)
New Sound Effects      : No
New .CON Files         : No
Demos Replaced         : No

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* Construction *

Base                   : New level from scratch
Level Editor(s) Used   : Mapster32
Art Editor(s) Used     : None
Construction Time      : About 120 hours over a four month period.
Known Bugs/Problems    : It's my first map so it's loaded with them. There's visual glitches from one end to the 				other because of my odd construction methods.The conveyor belt switches are a one time only 				activation. Once you turn them on, you can't turn them off. For some reason the map randomly 				crashes in the underwater area located in the sewage treatment facility (save before you 				slide down the sluce gate in the sewer). Speaking of the sluce gate:if you randomly jump 				around while sliding down it, you might get yourself dead. 

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*Important Information*

Installation           : 

Important Notes        : requires eduke32, built in 32 bit, should work with 8 bit, might work with HRP. Definitely 				not made for polymer due to the parallaxing issues. If you use anything besides 32 bit 					polymost and it looks crappier than normal; it's nobody's fault but your own.

If you're desperate enough to steal from this map, then you're a sad, sad person.

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